My final outcomes include: promotional concepts for a film: ‘Squid Grip City’ in the form of posters, trailer/ storyboard illustrations and related merchandise (top trumps and postcards). The final outcome was different to what I originally planned, except for the poster. I quickly realised that my initial plan to create a whole comic was not going to be achievable within the timeframe set and I wanted to create different types of merchandise rather than just one. I am pleased with how it progressed; the idea of doing a wider range of experiments and creations made the project more exciting and gave me greater freedom to experiment.
I
have used multiple methods to show how learning has affected my project; for my
final major project blog, I have entered my actions and progress at least 3
times a week for every individual week of the 7 weeks the project spanned. This
regular diary-like evaluation of what I had achieved at every small stage in
the project really helped me to notice what was working and what was achievable.
It was also helpful in how alongside the FMP plan it made me constantly realise
that I was working to weekly deadlines; I often would record daily/ weekly
targets that I would set myself on the blog. I found the FMP plan useful in
that it gave me specific targets and dates to achieve them and if I missed a
deadline I knew I was working too slowly. As I learnt and progressed, my
initial plan developed. My sketchbooks portray a much more visual representation
of how my project developed; my sketchbook shows the process of
experimentation, research and reference points that helped me improve my ideas.
This aspect of working allows you a freedom and a carelessness that births
potential for the creation of the unknown and allows for the unexpected to
arise and this can be great if searching for a breakthrough in your project.
I
met the main target of creating a poster for the ‘Squid Grip City’ film and I
also met the early 2 week targets of research through gallery and comic shop
visits alongside the experimentation when doing character design. I met these
targets exactly at the time I set myself to achieve them. However my FMP plan
targets to complete a full illustrated comic and a stop motion basically
transformed into new targets. I essentially replaced these targets with better
ones that helped me to get a more rounded project which was definitively
achievable within the 7 week time frame set. My final product targets show a
wide range of graphical skills which are consistent to my project so I feel
that they are successful replacements of my earlier targets.
For
the first two weeks of the project I succeeded in researching heavily, visiting
exhibitions and comic book shops and experimenting with character design. In
week 3 I had just come back from Los Angeles and had been inspired heavily by
all I had seen and I had been given a fresh perspective on life and my project
in general. This set off a spark inside me which helped me define my project
direction. I realised and accepted that a whole comic wasn’t going to be the
most rounded project so moved on thinking of new ways to go about illustration
and a storyboard seemed like a good idea. So from week 3 onwards I started to
draw up a storyboard of key scenes. I was sure that I wanted to use black and
white illustrations which I would use for one of my final outcomes. Nearer the
end of the project, I started to introduce some colour helped by watching adobe
Photoshop tutorials online. I learnt how to use the marquise and gradient tools
to my advantage and added a completely new element to my work. In general my self-taught
Photoshop and sketching skills have improved immensely during these 7 weeks and
as they have developed so have my ideas because these new skills have opened up
new doors and possibilities which help create greater final outcomes.
I
received a lot of feedback about my project, some more helpful and some not so.
In the earlier weeks the feedback was mainly helping me to explore ideas
surrounding the topic of comics and to try and help me identify in which
direction to take my project. Tutorials were always good because they allowed
you to compare progress with peers and would often inspire me to look at areas
in which I hadn’t previously thought about. Feedback on my sketchbook stated
that I needed to document more experimentation and research; for example
evidence of visiting exhibitions and comic book shops. Feedback suggested that
I explore another area of graphics whether that be merchandise or motion
graphics with sound. I appreciated and took on board all advice; this helped me
to strengthen my process. I would’ve liked to incorporate some motion graphics for
example a film trailer would’ve been a great addition but this would’ve been at
the expense of other work. Based on blog feedback I edited my blog posts to
introduce more imagery alongside the daily evaluations. Overall the feedback
experience was positive and definitely helped me learn and guide me towards
enhancing my project to the next level.
This
final major project has prepared me for the realities of the demands of a
degree course. Hopefully I will be more
experienced and know how to approach a brief in a more focused and efficient
manor allowing me to achieve better results in the timeframe set. Next time I
will know to appreciate how precious the time frame is and how important
meeting deadlines whilst still challenging myself to produce ground breaking
work. In general, time management is probably a big factor that I need to
improve on. I am good at working hard and efficiently as I have shown in this
final project but if I had realised exactly what I wanted to do earlier much
more could’ve been possible. In general all my graphic design and illustration
skills have developed but more specifically I would have to say that my pen
drawing and adobe Photoshop skills have excelled over the duration of this
project. These skills are incredibly useful my future work. There is still a
lot to learn but to continue to boost these skills is vital in the long term
and the sky is the limit so I need to keep challenging myself. Next year I will
be studying graphic design/ illustration at ‘Central Saint Martins’ so I aim to
use all that I have learnt on this foundation course and apply it to all future
projects at CSM. I would also love to come back to finishing or simply
exploring ‘Squid Grip City’ further over the summer and into next year.
CHC
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