Friday, 31 January 2014

3 PROJECTS IN 2 WEEKS DAY 6

I covered a lot of ground in the 3rd project in 2 weeks today. Using relevant research I combined my favourite aspects of each artist inspiration a used them in a montage like composition heavily based on Simon Prades' nike illustration. I am pleased with progress so far but I need to work at a faster pace, so I need to work out ways to work faster to improve, but otherwise so good so far and I am glad with how much work I have done in the past 2 weeks. I should be able to finish this project within the next few days and hopefully include them in my portfolio.

CHC

Wednesday, 29 January 2014

3 PROJECTS IN 2 WEEKS DAY 5

I carried on editing my 'the economist' cover and have almost finished.
I managed to do a front cover draft but I have already spotted weaknesses and am looking to redraft and eradicate these errors as soon as possible. I am pleased that I think I have finished and then notice errors and keep redrafting- this means that I am constantly improving my work and it keeps me on my feet. I think it is quite good if you are not satisfied because it means you keep pushing yourself redrafting and constantly improving. I have started looking into the hidden treasures project, researching the best ways to tackle this project. I believe my research skills have developed immensely of recent so this project is going well so far and I have already found artist inspiration for this piece.

Images: Authors own.

CHC

Monday, 27 January 2014

3 PROJECTS IN 2 WEEKS DAY 4

I completed a few basic drafts of sketches and made plans for a front cover for 'the economist' magazine. I have taken topics from the economist website and redesigned a front cover for a previous issue of the magazine. The article is to be named: 'McUniversity', it is referring to the lack of hope for this generation looking for jobs, even with a university degree there is a chance and fear that they will still end up working for companys such as McDonalds. So far this is going well and I aim to complete the cover soon, progress has been slow due to a busy timetable however I have laid the essential plans down and now the actual final product should be fairly easy to create.

CHC

Wednesday, 22 January 2014

3 PROJECTS IN 2 WEEKS DAY 2

This is the day that I completed the 'subversive design' project. I created/ remixed designs for coca coal and costa coffee in a witty way but so that it does not look out of place.
I have mixed the letters around to create an anagram of coca cola, I have changed it so it says something in spanish - it translates directly as 'crazy shit'.

Costa coffee is renowned for being expensive so I have added -'lot' onto the end of costa to represent this literal joke where the logo name is basically summing up in two english words a major fault of the company.
I am pleased with how quickly I worked on this project and successfully I thought of original ideas with only a small amount of research. I think a project like this is best handled at a fast pace which is what I have done but if I have any spare time I could possibly explore this project further placing these logos on shopfronts or on products to give it the extra mile and give some real life perspective to really bring the joke to life.

Images: Authors own.

CHC

Monday, 20 January 2014

3 PROJECTS IN 2 WEEKS DAY 1

Today I was given the choice of 6 projects and I had to select 3 of them to complete over the next two weeks. I knew 2 of which I definitely wanted to do straight away so I planned brainstorms and ideas for both projects named: 'Subversive design' and 'illustration covers'. I started looking at brands for subversive design and found some inspiration and made a couple of basic outlines for what I wanted to do messing around around with the basic principle of letter ordering to form comedic and ironic outcomes. I have researched economist and new scientist cover titles and am thinking about which will provide the best possible result with the time I currently have. Overall I am pleased that I did all the fairly dull but vital foundation work for these projects to run smoothly giving good grounding and plenty of time left for me to complete them to a higher level without stopping to change and adapt which is where I have gone wrong in the past and not succeeded as I wanted. So far so good and I am looking forward to completing these projects.

CHC

Sunday, 19 January 2014

PROJECT 8 DAY 3

Completed piece fully on computer.

Completed piece printed and text handwritten on.

I finished off my design using the computer after finding a suitable font however I was unhappy with the way it looked so consistent in a scruffy font that actually became quite neat with the constant replication which is not the effect I was after. So I printed out a copy without any text and hand drew the text and facts on exactly how I wanted them to look, suitable to represent the surfing theme whilst also covering the majority of the sun-ray that each individual fact is situated in. Progress was often slow in this project but I feel that I achieved a lot within the time frame set and I am pleased with the outcome I have created here. I enjoy mixing the styles of collage and bold lines amongst outlines and various fonts, I believe carrying on with this experimental style is a good idea to boost my skills and knowledge is graphic design aswell as illustration whether that be digitally or not.

Images: Authors own.

CHC

Thursday, 16 January 2014

PROJECT 8 DAY 2

After realising that I wanted to create a poster displaying numerical data about surfing in an illustrative form. After viewing other surfing posters for inspiration I wanted to include a wave and sunrays to give it that surfing vibe. I experimented with collage rays but didn't think the outcome successful enough.

I edited the collage of surfing images to create a wave shape and increased the cyan to give some blending. I created some basic rays which i feel convey a sense of warmth and beach sun successfully.
So far so good, I have experimented a lot but I feel that I need to focus more on the presentation of the data now which is essentially what the brief is about. The illustrative side is strong and only requires a surfer however I worry fitting the data into this composition is going to be harder than I imagined.

Images: Authors own.

CHC

Monday, 13 January 2014

PROJECT 8 DAY 1

This project focuses on data, the brief is to create a visual presentation of any data you want by the end of the week. There is a broad range of options but after much exploration and research I decided I wanted to look into surfing data and surfing based graphics and illustration to represent my data. I am pleased with how thoroughly I have researched allowing me enough grounding to hopefully create something original and visually attractive much like some of the outstanding surfing images I collected for reference.

CHC

PROJECT 7 DAY 3

Completion of each section of the poster was carried out today. The characters' colour key, the 1960s map and character paths, the 1970s map and character paths and the symbols for death aswell as the title. I combined all separate components to form a successful map much similar to the London underground map. I feel that I have successfully created a visual presentation of data that is understandable and visually impressive. To improve next time I would do much more other artist research to influence and inspire my own work also enabling me to step out the comfort zone of techniques and graphics that I already know.






Images: Authors own.

CHC

Thursday, 9 January 2014

PROJECT 7 DAY 2

I carried on with my idea of doing a map for the film: 'City of God', I watched the film and noted down all the characters and settings and where each character went. I plan to construct something similar to the London underground map which maps out the journeys of the main 13 characters and even where they're journeys meet a gruesome end. This is quite a difficult procedure and takes lots of planning because for it to work it has to be perfect and I cannot anticipate certain problems which are likely to occur so I will have to be able to adapt to mistakes and change them as well as I can whilst completing this project because starting again isn't an option, there simply isn't enough spare time for that. I have completed most of the basic planning and now I need to make a draft map on large paper before I input all the information onto a much neater computer format. I am pleased with how my work is flowing at the moment and how I am adapting problems into strengths and constantly reflecting on how I want this map to look. So far so good, I need to just keep putting effort into this project in order for it to be successful.

CHC

Monday, 6 January 2014

PROJECT 7 MAPPING AND WAYFINDING DAY 1

I started the day making lots of plans about what I should possibly do and how to go out representing something as a map. I had lots of ideas which was good because it allowed me to see the strongest ones and eliminate the weakest ones. My primary research involved exploring what a good map shows and I believe this to be a clear demonstration and overview of information where the viewer can spot what they need to see as fast as possible. I thought about original topics to map out which might not be thought of as a stereotypical map. I mapped out a few films and tv shows such as lord of the rings and prison break where characters journeys meet and end sin a similar style to the icon and linear underground London maps. To make this more personal I then decided to look into producing a character map like this for one of my favourite films - 'City of God'. I am glad I thought a lot about this project in the first day and feel confident in going forward and exploring this idea further most probably through illustration. I have a few ideas but so far this idea can only progress and be redrafted, I need to keep an open mind to any possible improvements.
 
CHC

PROJECT 6 (XMAS HOLIDAYS) - 'KING OF OCEAN AND AIR' VIDEO

 
 
Over the Christmas break I completed a project named: 'passage of time', after much research I decided to delve into a smaller aspect of time, that being slow-motion. I started off thinking that I would hand draw all stop motion frames showing a great white shark jumping out of the water and then using the computer I could edit the speeds that the frames happened in to vary the motion from slow to normal life speed and allow the viewer to see how much happens in such a small amount of time when you look closer. I realised that drawing would take a lot more time then I originally expected so instead I took print-screens of a youtube video of a shark jumping out of the water and then I edited these using photoshop and adobe illustrator. I also messed around with the order of the frames in windows movie maker, experimenting to see what looked best and then deciding that only the original order and that reversed looked good I started to compile different version constantly redrafting to achieve my final video. I am pleased with my experimental efforts and my final outcome but I still think that improvement can be made especially when just tidying up some of the basic aspects and making the final edits more creative at the end allowing for a nicer flow. I would like to create a video again but perhaps next time I would like to experiment with real video footage and attempt to make something to a professional level. Below is my final draft named: 'KING OF OCEAN AND AIR'.
 
 
Videos: Authors own.
 
CHC